The Legend of Zelda: Ocarina of Time (Nintendo 64)

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- Thanks to Morten Bramsen for lending me this Nintendo classic.
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The Legend of Zelda: Ocarina of Time

Log entries

    2014-03-06
  • Aided by Zelda expert Jeppe, I started my first 3D Zelda game for the first time. I puzzled and battled my way through the Deku Tree, and entered Hyrule Castle and met Zelda. First impressions: the graphics are impressive for the era, with some well-designed camera work; the intro of the Queen Gohma boss fight is particularly great, with the spidery thing sitting on the ceiling, reacting to Link spotting her before attacking. The Z-targeting combat feels good and responsive, although I have some trouble judging the distance of my attacks. I'm a bit disappointed with the frame rate, which doesn't even seem to hold a solid 30 FPS.
  • 2016-03-06
  • I was thinking about Zelda after the re-release of Twilight Princess, and set up my Nintendo 64 and started a new game. I quickly got into the Deku Tree and starting getting my bearings in this game. I like the ambient music in here.
  • Deku Tree is dead? Whoa.
  • Open world. Day night cycle.
  • 2016-03-07
  • A lot of camera panning going on in the cutscenes. Maybe a bit too much.
  • Off to Death Mountain I go. I hope nothing bad happens there. Like death, for example.
  • After playing a bit more of this, I'm starting to get the appeal. The game is quite charming.
  • I think I need some bombs.

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